#include <QtCore/qtimeline.h>
#ifndef QTIMELINE_H
class QTimeLine: public QObject{
   public: virtual struct QMetaObject const * metaObject() const
   public: static struct QMetaObject const staticMetaObject;
   public: virtual void* qt_metacast(char const *);
   public: static inline class QString tr(char const * s, char const * c = 0);
   public: static inline class QString trUtf8(char const * s, char const * c = 0);
   public: static inline class QString tr(char const * s, char const * c, int n);
   public: static inline class QString trUtf8(char const * s, char const * c, int n);
   public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
   public: enum State{
      NotRunning = 0,
      Paused = 1,
      Running = 2,
   };
   public: enum Direction{
      Forward = 0,
      Backward = 1,
   };
   public: enum CurveShape{
      EaseInCurve = 0,
      EaseOutCurve = 1,
      EaseInOutCurve = 2,
      LinearCurve = 3,
      SineCurve = 4,
   };
   public: explicit QTimeLine(int duration = 1000, class QObject* parent = 0);
   public: virtual ~QTimeLine();
   public: enum QTimeLine::State state() const
   public: int loopCount() const
   public: void setLoopCount(int count);
   public: enum QTimeLine::Direction direction() const
   public: void setDirection(enum QTimeLine::Direction direction);
   public: int duration() const
   public: void setDuration(int duration);
   public: int startFrame() const
   public: void setStartFrame(int frame);
   public: int endFrame() const
   public: void setEndFrame(int frame);
   public: void setFrameRange(int startFrame, int endFrame);
   public: int updateInterval() const
   public: void setUpdateInterval(int interval);
   public: enum QTimeLine::CurveShape curveShape() const
   public: void setCurveShape(enum QTimeLine::CurveShape shape);
   public: int currentTime() const
   public: int currentFrame() const
   public: qreal currentValue() const
   public: int frameForTime(int msec) const
   public: virtual qreal valueForTime(int msec) const
   public: void start();
   public: void stop();
   public: void setPaused(bool paused);
   public: void setCurrentTime(int msec);
   public: void toggleDirection();
   protected: void valueChanged(qreal x);
   protected: void frameChanged(int);
   protected: void stateChanged(enum QTimeLine::State newState);
   protected: void finished();
   protected: virtual void timerEvent(struct QTimerEvent* event);
   private: QTimeLine(class QTimeLine const &);
   private: class QTimeLine& operator =(class QTimeLine const &);
   private: inline struct QTimeLinePrivate* d_func();
   private: inline struct QTimeLinePrivate const * d_func() const
   friend struct QTimeLinePrivate;
};
#endif