#include <QtGui/qcheckbox.h>
#ifndef QCHECKBOX_H
class QCheckBox: public QAbstractButton{
   public: virtual struct QMetaObject const * metaObject() const
   public: static struct QMetaObject const staticMetaObject;
   public: virtual void* qt_metacast(char const *);
   public: static inline class QString tr(char const * s, char const * c = 0);
   public: static inline class QString trUtf8(char const * s, char const * c = 0);
   public: static inline class QString tr(char const * s, char const * c, int n);
   public: static inline class QString trUtf8(char const * s, char const * c, int n);
   public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
   public: explicit QCheckBox(class QWidget* parent = 0);
   public: explicit QCheckBox(class QString const & text, class QWidget* parent = 0);
   public: virtual class QSize sizeHint() const
   public: void setTristate(bool y = 1);
   public: bool isTristate() const
   public: enum Qt::CheckState checkState() const
   public: void setCheckState(enum Qt::CheckState state);
   protected: void stateChanged(int);
   protected: virtual bool event(struct QEvent* e);
   protected: virtual bool hitButton(class QPoint const & pos) const
   protected: virtual void checkStateSet();
   protected: virtual void nextCheckState();
   protected: virtual void paintEvent(struct QPaintEvent*);
   protected: virtual void mouseMoveEvent(struct QMouseEvent*);
   private: inline struct QCheckBoxPrivate* d_func();
   private: inline struct QCheckBoxPrivate const * d_func() const
   private: QCheckBox(class QCheckBox const &);
   private: class QCheckBox& operator =(class QCheckBox const &);
   friend struct QCheckBoxPrivate;
};
#endif // QCHECKBOX_H