#include <QtCore/qthread.h>
#ifndef QTHREAD_H
#ifndef QT_NO_THREAD
class QThread: public QObject{
public: static Qt::HANDLE currentThreadId();
public: static class QThread* currentThread();
public: explicit QThread(class QObject* parent = 0);
public: virtual ~QThread();
public: enum Priority{
IdlePriority = 0,
LowestPriority = 1,
LowPriority = 2,
NormalPriority = 3,
HighPriority = 4,
HighestPriority = 5,
TimeCriticalPriority = 6,
InheritPriority = 7,
};
public: void setPriority(enum QThread::Priority priority);
public: enum QThread::Priority priority() const
public: bool isFinished() const
public: bool isRunning() const
public: void setStackSize(uint stackSize);
public: uint stackSize() const
public: void exit(int retcode = 0);
public: void start(enum QThread::Priority = QThread::InheritPriority);
public: void terminate();
public: void quit();
public: bool wait(long unsigned int time = -1);
protected: void started();
protected: void finished();
protected: void terminated();
protected: virtual void run() = 0;
protected: int exec();
protected: static void setTerminationEnabled(bool enabled = 1);
protected: static void sleep(long unsigned int);
protected: static void msleep(long unsigned int);
protected: static void usleep(long unsigned int);
protected: QThread(struct QThreadPrivate& dd, class QObject* parent = 0);
public: static struct QMetaObject const staticMetaObject;
public: virtual struct QMetaObject const * metaObject() const
public: virtual void* qt_metacast(char const *);
public: static inline class QString tr(char const * s, char const * c = 0);
public: static inline class QString trUtf8(char const * s, char const * c = 0);
public: static inline class QString tr(char const * s, char const * c, int n);
public: static inline class QString trUtf8(char const * s, char const * c, int n);
public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
private: inline struct QThreadPrivate* d_func();
private: inline struct QThreadPrivate const * d_func() const
private: static void initialize();
private: static void cleanup();
friend struct QThreadPrivate;
friend struct QCoreApplication;
friend struct QThreadData;
};
#else // QT_NO_THREAD
#endif // QT_NO_THREAD
#endif // QTHREAD_H