#include <QtGui/qcheckbox.h>
#ifndef QCHECKBOX_H
class QCheckBox: public QAbstractButton{
public: virtual struct QMetaObject const * metaObject() const
public: static struct QMetaObject const staticMetaObject;
public: virtual void* qt_metacast(char const *);
public: static inline class QString tr(char const * s, char const * c = 0);
public: static inline class QString trUtf8(char const * s, char const * c = 0);
public: static inline class QString tr(char const * s, char const * c, int n);
public: static inline class QString trUtf8(char const * s, char const * c, int n);
public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
public: explicit QCheckBox(class QWidget* parent = 0);
public: explicit QCheckBox(class QString const & text, class QWidget* parent = 0);
public: virtual class QSize sizeHint() const
public: void setTristate(bool y = 1);
public: bool isTristate() const
public: enum Qt::CheckState checkState() const
public: void setCheckState(enum Qt::CheckState state);
protected: void stateChanged(int);
protected: virtual bool event(struct QEvent* e);
protected: virtual bool hitButton(class QPoint const & pos) const
protected: virtual void checkStateSet();
protected: virtual void nextCheckState();
protected: virtual void paintEvent(struct QPaintEvent*);
protected: virtual void mouseMoveEvent(struct QMouseEvent*);
private: inline struct QCheckBoxPrivate* d_func();
private: inline struct QCheckBoxPrivate const * d_func() const
private: QCheckBox(class QCheckBox const &);
private: class QCheckBox& operator =(class QCheckBox const &);
friend struct QCheckBoxPrivate;
};
#endif // QCHECKBOX_H