#include <QtOpenGL/qgl.h>
#ifndef QGL_H
namespace QGL{
enum FormatOption{
DoubleBuffer = 1,
DepthBuffer = 2,
Rgba = 4,
AlphaChannel = 8,
AccumBuffer = 16,
StencilBuffer = 32,
StereoBuffers = 64,
DirectRendering = 128,
HasOverlay = 256,
SampleBuffers = 512,
SingleBuffer = 65536,
NoDepthBuffer = 131072,
ColorIndex = 262144,
NoAlphaChannel = 524288,
NoAccumBuffer = 1048576,
NoStencilBuffer = 2097152,
NoStereoBuffers = 4194304,
IndirectRendering = 8388608,
NoOverlay = 16777216,
NoSampleBuffers = 33554432,
};
};
#endif // QGL_H