#ifndef QABSTRACTBUTTON_H
#define QABSTRACTBUTTON_H
#include <QtGui/qicon.h>
#include <QtGui/qkeysequence.h>
#include <QtGui/qwidget.h>
typedef enum QtValidLicenseForGuiModule QtGuiModule;
struct QButtonGroup;
struct QAbstractButtonPrivate;
class QAbstractButton: public QWidget{
public: virtual struct QMetaObject const * metaObject() const
public: static struct QMetaObject const staticMetaObject;
public: virtual void* qt_metacast(char const *);
public: static inline class QString tr(char const * s, char const * c = 0);
public: static inline class QString trUtf8(char const * s, char const * c = 0);
public: static inline class QString tr(char const * s, char const * c, int n);
public: static inline class QString trUtf8(char const * s, char const * c, int n);
public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
public: explicit QAbstractButton(class QWidget* parent = 0);
public: virtual ~QAbstractButton();
public: void setText(class QString const & text);
public: class QString text() const
public: void setIcon(class QIcon const & icon);
public: class QIcon icon() const
public: class QSize iconSize() const
#ifndef QT_NO_SHORTCUT
public: void setShortcut(class QKeySequence const & key);
public: class QKeySequence shortcut() const
#endif
public: void setCheckable(bool);
public: bool isCheckable() const
public: bool isChecked() const
public: void setDown(bool);
public: bool isDown() const
public: void setAutoRepeat(bool);
public: bool autoRepeat() const
public: void setAutoRepeatDelay(int);
public: int autoRepeatDelay() const
public: void setAutoRepeatInterval(int);
public: int autoRepeatInterval() const
public: void setAutoExclusive(bool);
public: bool autoExclusive() const
#ifndef QT_NO_BUTTONGROUP
public: struct QButtonGroup* group() const
#endif
public: void setIconSize(class QSize const & size);
public: void animateClick(int msec = 100);
public: void click();
public: void toggle();
public: void setChecked(bool);
protected: void pressed();
protected: void released();
protected: void clicked(bool checked = 0);
protected: void toggled(bool checked);
protected: virtual void paintEvent(struct QPaintEvent* e) = 0;
protected: virtual bool hitButton(class QPoint const & pos) const
protected: virtual void checkStateSet();
protected: virtual void nextCheckState();
protected: virtual bool event(struct QEvent* e);
protected: virtual void keyPressEvent(struct QKeyEvent* e);
protected: virtual void keyReleaseEvent(struct QKeyEvent* e);
protected: virtual void mousePressEvent(struct QMouseEvent* e);
protected: virtual void mouseReleaseEvent(struct QMouseEvent* e);
protected: virtual void mouseMoveEvent(struct QMouseEvent* e);
protected: virtual void focusInEvent(struct QFocusEvent* e);
protected: virtual void focusOutEvent(struct QFocusEvent* e);
protected: virtual void changeEvent(struct QEvent* e);
protected: virtual void timerEvent(struct QTimerEvent* e);
protected: QAbstractButton(struct QAbstractButtonPrivate& dd, class QWidget* parent = 0);
private: inline struct QAbstractButtonPrivate* d_func();
private: inline struct QAbstractButtonPrivate const * d_func() const
private: QAbstractButton(class QAbstractButton const &);
private: class QAbstractButton& operator =(class QAbstractButton const &);
friend struct QAbstractButtonPrivate;
friend struct QButtonGroup;
};
#endif // QABSTRACTBUTTON_H