#include <QtCore/qpoint.h>
#ifndef QPOINT_H
class QPointF{
   private: qreal xp;
   private: qreal yp;
   public: inline QPointF();
   public: inline QPointF(qreal xpos, qreal ypos);
   public: inline QPointF(class QPoint const & p);
   public: inline bool isNull() const
   public: inline qreal x() const
   public: inline qreal y() const
   public: inline void setX(qreal xpos);
   public: inline void setY(qreal ypos);
   public: inline qreal& rx();
   public: inline qreal& ry();
   public: inline class QPointF& operator +=(class QPointF const & p);
   public: inline class QPointF& operator -=(class QPointF const & p);
   public: inline class QPointF& operator *=(qreal c);
   public: inline class QPointF& operator /=(qreal c);
   public: inline class QPoint toPoint() const
   friend struct QMatrix;
   friend inline bool operator ==(class QPointF const & p1, class QPointF const & p2);
   friend inline bool operator !=(class QPointF const & p1, class QPointF const & p2);
   friend inline QPointF operator +(class QPointF const & p1, class QPointF const & p2);
   friend inline QPointF operator -(class QPointF const & p);
   friend inline QPointF operator *(class QPointF const & p, qreal c);
   friend inline QPointF operator /(class QPointF const & p, qreal c);
};
#endif // QPOINT_H