#include <QtGui/qsound.h>
#ifndef QSOUND_H
#ifndef QT_NO_SOUND
class QSound: public QObject{
   public: virtual struct QMetaObject const * metaObject() const
   public: static struct QMetaObject const staticMetaObject;
   public: virtual void* qt_metacast(char const *);
   public: static inline class QString tr(char const * s, char const * c = 0);
   public: static inline class QString trUtf8(char const * s, char const * c = 0);
   public: static inline class QString tr(char const * s, char const * c, int n);
   public: static inline class QString trUtf8(char const * s, char const * c, int n);
   public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
   public: static bool isAvailable();
   public: static void play(class QString const & filename);
   public: explicit QSound(class QString const & filename, class QObject* parent = 0);
   public: virtual ~QSound();
   public: int loops() const
   public: int loopsRemaining() const
   public: void setLoops(int);
   public: class QString fileName() const
   public: bool isFinished() const
   public: void play();
   public: void stop();
   private: inline struct QSoundPrivate* d_func();
   private: inline struct QSoundPrivate const * d_func() const
   friend struct QSoundPrivate;
   friend struct QAuServer;
};
#endif // QT_NO_SOUND
#endif // QSOUND_H