#include <QtGui/qabstractbutton.h>
#ifndef QABSTRACTBUTTON_H
class QAbstractButton: public QWidget{
   public: virtual struct QMetaObject const * metaObject() const
   public: static struct QMetaObject const staticMetaObject;
   public: virtual void* qt_metacast(char const *);
   public: static inline class QString tr(char const * s, char const * c = 0);
   public: static inline class QString trUtf8(char const * s, char const * c = 0);
   public: static inline class QString tr(char const * s, char const * c, int n);
   public: static inline class QString trUtf8(char const * s, char const * c, int n);
   public: virtual int qt_metacall(enum QMetaObject::Call, int, void* *);
   public: explicit QAbstractButton(class QWidget* parent = 0);
   public: virtual ~QAbstractButton();
   public: void setText(class QString const & text);
   public: class QString text() const
   public: void setIcon(class QIcon const & icon);
   public: class QIcon icon() const
   public: class QSize iconSize() const
#ifndef QT_NO_SHORTCUT
   public: void setShortcut(class QKeySequence const & key);
   public: class QKeySequence shortcut() const
#endif
   public: void setCheckable(bool);
   public: bool isCheckable() const
   public: bool isChecked() const
   public: void setDown(bool);
   public: bool isDown() const
   public: void setAutoRepeat(bool);
   public: bool autoRepeat() const
   public: void setAutoRepeatDelay(int);
   public: int autoRepeatDelay() const
   public: void setAutoRepeatInterval(int);
   public: int autoRepeatInterval() const
   public: void setAutoExclusive(bool);
   public: bool autoExclusive() const
#ifndef QT_NO_BUTTONGROUP
   public: struct QButtonGroup* group() const
#endif
   public: void setIconSize(class QSize const & size);
   public: void animateClick(int msec = 100);
   public: void click();
   public: void toggle();
   public: void setChecked(bool);
   protected: void pressed();
   protected: void released();
   protected: void clicked(bool checked = 0);
   protected: void toggled(bool checked);
   protected: virtual void paintEvent(struct QPaintEvent* e) = 0;
   protected: virtual bool hitButton(class QPoint const & pos) const
   protected: virtual void checkStateSet();
   protected: virtual void nextCheckState();
   protected: virtual bool event(struct QEvent* e);
   protected: virtual void keyPressEvent(struct QKeyEvent* e);
   protected: virtual void keyReleaseEvent(struct QKeyEvent* e);
   protected: virtual void mousePressEvent(struct QMouseEvent* e);
   protected: virtual void mouseReleaseEvent(struct QMouseEvent* e);
   protected: virtual void mouseMoveEvent(struct QMouseEvent* e);
   protected: virtual void focusInEvent(struct QFocusEvent* e);
   protected: virtual void focusOutEvent(struct QFocusEvent* e);
   protected: virtual void changeEvent(struct QEvent* e);
   protected: virtual void timerEvent(struct QTimerEvent* e);
   protected: QAbstractButton(struct QAbstractButtonPrivate& dd, class QWidget* parent = 0);
   private: inline struct QAbstractButtonPrivate* d_func();
   private: inline struct QAbstractButtonPrivate const * d_func() const
   private: QAbstractButton(class QAbstractButton const &);
   private: class QAbstractButton& operator =(class QAbstractButton const &);
   friend struct QAbstractButtonPrivate;
   friend struct QButtonGroup;
};
#endif // QABSTRACTBUTTON_H