#include <QtOpenGL/qgl.h>
#ifndef QGL_H
namespace QGL{
   enum FormatOption{
      DoubleBuffer = 1,
      DepthBuffer = 2,
      Rgba = 4,
      AlphaChannel = 8,
      AccumBuffer = 16,
      StencilBuffer = 32,
      StereoBuffers = 64,
      DirectRendering = 128,
      HasOverlay = 256,
      SampleBuffers = 512,
      SingleBuffer = 65536,
      NoDepthBuffer = 131072,
      ColorIndex = 262144,
      NoAlphaChannel = 524288,
      NoAccumBuffer = 1048576,
      NoStencilBuffer = 2097152,
      NoStereoBuffers = 4194304,
      IndirectRendering = 8388608,
      NoOverlay = 16777216,
      NoSampleBuffers = 33554432,
   };
};
#endif // QGL_H